Thousand Dying Suns
Olis Veit is a Hardy Warrior who Looks For Trouble
Height: 6’0" Weight: 190# Eye: Blue Hair: Light brown and gray
Might Pool 22, Edge 3
Speed Pool 14, Edge 2
Intellect Pool 10, Edge 0
Recovery Roll: 1d6+6
Skill: You are trained in Might defense actions.
Inability: The difficulty of any task involving initiative is increased by one step.
Ponderous: When you apply Effort when making a Speed roll, you must spend 1 extra point from your Speed Pool.
Effort: Your Effort is 1.
Physical Nature: You have a Might Edge of 1, Speed Edge of 0, and an Intellect Edge of 0.
Cypher Use: You can bear two cyphers at a time.
Practiced With All Weapons
No Need for Weapons
Practiced in Armor
Thrust (1 Might point):
+4 to Pool
+1 to Edge: Might
Skill: Resist Fear
Mighty Blow (2 Might points):
Skill With Attacks: heavy bladed weapons
Other: +2 to recovery rolls
+1 Edge: Speed
Experienced With Armor
Skill (2 pt) River Boat Crew
Skill (2 pt) Riding Motorcycles
+1 Edge: Might
Skill (2 pt) 0-G Maneuvering
Other: Skill With Attacks (heavy ranged)
LOOKS FOR TROUBLE
TIER 2: (substitute)
Defensive Combat Training: Speed
TIER 3 (substitute)
The first son inherits the business in a merchant family. The second son would get some amount of education and become a priest or a scholar. Olis, being the third son, was shipped off early to have a military care. Due to his exceptional strength, Olis survived many deadly encounters early on. He gradually rose through the ranks over the years gaining more training, more aches and scars, more responsibilities, and more cynicism. After 15 years of service, he earned a farming land grant and technically retired from what he calls the stupidity of the nobles. For the next 5 years he earned his keep as a free mercenary, choosing his battles wisely. Of course, it is an inherently dangerous business.